Please use this identifier to cite or link to this item: http://ir.juit.ac.in:8080/jspui/jspui/handle/123456789/9858
Title: Crick-IT
Authors: Mishra, Kuldeep
Kumar, Yugal [Guided by]
Keywords: Machine learning
Deep learning
World Health Organization
Hyperspectral imaging
Issue Date: 2023
Publisher: Jaypee University of Information Technology, Solan, H.P.
Abstract: Cricket is played in almost every corner of India, whether it be rural or urban, and is favored by both young and elderly people. Unlike any other sport, it connects billions of people in India. The media frequently covers cricket. The stakes are high in terms of both money and fame. Technology has changed the game significantly over the past few years. With streaming media, competitions, accessible live cricket viewing on mobile devices, and more, audiences are spoiled for choice
Description: Enrolment No. 191263
URI: http://ir.juit.ac.in:8080/jspui/jspui/handle/123456789/9858
Appears in Collections:B.Tech. Project Reports

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